AI Insights · Timothy · July 2023
Top 5 Fidget Toys Games on Android in Israel for Q2 2023
Explore the performance of the top 5 fidget toy games on Android in Israel during Q2 2023, including download, revenue, and active user trends.
The second quarter of 2023 saw notable performances from the top 5 fidget toy games on the Android platform in Israel. Here’s a closer look at their weekly trends in downloads, revenue, and active users.
Slime it: Slime Game Simulator from Hapy Games experienced consistent weekly revenue, peaking at around $130 in late April. The revenue fluctuated throughout the quarter, with another significant peak of approximately $128 in late May. The game maintained a steady revenue trend, ending the quarter with around $105.
Antistress - relaxation toys by JindoBlu showed a relatively stable revenue trend, with minor fluctuations. The highest weekly revenue was around $8 in early May and late May. Weekly downloads saw a peak of about 2.2K in early April, gradually declining to approximately 1.2K by early June, before a slight increase to around 1.5K at the end of June. The game’s weekly active users started at roughly 17.7K at the end of March and saw a steady decline, closing the quarter at around 15.6K.
Gear Clicker from Rollic Games had a modest revenue performance with a peak of about $13 in late May and early June. Downloads showed a peak of around 439 in early April, followed by a decline and minor fluctuations, ending the quarter at approximately 74. The game's weekly active users saw an increase from about 7K at the end of March to around 9K by mid-June, before settling at approximately 8.1K at the end of June.
Spinner Merge by Sunday.gg had minimal revenue, with peaks of around $4 in mid-May. Downloads fluctuated significantly, peaking at around 1.8K in early April, then dropping and experiencing another peak of about 1.2K in late May. The game’s weekly active users started at approximately 2.1K at the end of March, peaking at around 3.2K in early April, and then tapering off to roughly 1.7K by the end of June.
Automatoys from Idle Friday had a minimal revenue performance, with a peak of about $2 in early May. Downloads were low throughout the quarter, peaking at around 85 in early April and seeing a decline to zero by mid-May.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for various apps and games.